A downloadable game for Windows

As time passed year after year, science was the leading force progressing humanity, medicine, engineering, even understanding the human brain. But one day, on digging into the earth, an ancient seal was broken, and magic was released into the world, able to heal, power, and mystify the masses.

Magic quickly became the wonder and focus of the world.

Enter a lone scientist, receiving the news their research funds are being cut short in favour of funding research into magic instead. Bitter and frustrated by this, the scientist decided to prove once and for all that science is stronger than any magic, creating a robot capable of harnessing it better than any person.


Technomancy is a short 3D action platformer where the player controls this robot through their training protocol to become the world strongest wizard.


This game was designed for and is recommended to be played with a controller.

The Demo version available contains two levels, and is still in development.


Game created by Joshua D'Abreu.

All externally sourced assets are credited in game.

StatusIn development
PlatformsWindows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorWardrobeHummus
GenreAction
Made withUnity, Aseprite
Tags3D Platformer, Controller, Low-poly, Singleplayer, Unity, Voxel
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Gamepad (any)

Download

Download
Technomancy Demo Version 1 73 MB

Install instructions

Within the folder will be an application called "Technomancy"

This application can be played with both controller and keyboard and mouse but has been designed and developed for controller.

Comments

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(1 edit)

Menu works well.

Movement feels clean. I feel like slide, and air dash should be tutorialised sooner, to know how to get the first Max HP upgrade. 

Camera clips through walls sometimes.

Auto aim works perfectly as well as manual aim. AI combat feels fair, though, the wizard that can shoot the explosive square can either shoot through floors, or the blast radius goes past the floor.

Sometimes it's unclear where to go, and what the overall objective is.

I couldn't get the controller to work, but keyboard felt just fine.